— WildCharger (@wildchargergame) July 5, 2019
Now, with that out of the way, let's talk. Modding TRON 2.0 is proving to be quite the wild ride so far. At present, Security Protocol is definitely looking be a multi-year project, but I expected this from the beginning, and as of right now, I'm committed to finishing this, no matter how long it will take. Of course, I'll document my progress whenever possible; I know leaving people in the dark is generally a bad idea right now, and I personally believe that if you all see the progress of the game, you'll be able to help me make it into a highly enjoyable experience. Should TRON 2.0: Security Protocol ever reach it's conclusion, I'll be happy if even one person says that they enjoyed playing it - because that means I did my job.
Right now, however, development will be slow. Immensely slow. While I began to learn and understand the process of mapmaking - not just in TRON 2.0, but in most games in general - I realized just how steep the learning curve would be (refer to my previous log for more info on that). So I'm halting relevant map development for now while I take some time to get a firmer grip on mapmaking. You may see me release a few side projects if all goes well on that front. That said, I still want to work on more intricate mechanics I want put into the game, like letting the player activate Sec Rezzers, making ICPs friendly by default, etc. I'll update the Trello board soon with anything I can think of.
So now onto something a bit different; I want to try streaming my development adventures, be it in TRON 2.0: Security Protocol, or in a completely different side project. It'll just be me, probably without a facecam (sorry), working on TRON 2.0-related projects. I'm not expecting it to blow up or get popular; the primary intent of these streams is be another good way of documenting my progress alongside this blog. Let me know if that would be interesting to any of you.
That's all for now.
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